/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkResliceCursorRepresentation.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkResliceCursorRepresentation - represent the vtkResliceCursorWidget
// .SECTION Description
// This class is the base class for the reslice cursor representation
// subclasses. It represents a cursor that may be interactively translated,
// rotated through an image and perform thick / thick reformats.
// .SECTION See Also
// vtkResliceCursorLineRepresentation vtkResliceCursorThickLineRepresentation
// vtkResliceCursorWidget vtkResliceCursor

#ifndef vtkResliceCursorRepresentation_h
#define vtkResliceCursorRepresentation_h

#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkWidgetRepresentation.h"

class vtkTextProperty;
class vtkActor2D;
class vtkTextMapper;
class vtkImageData;
class vtkImageReslice;
class vtkPlane;
class vtkPlaneSource;
class vtkResliceCursorPolyDataAlgorithm;
class vtkResliceCursor;
class vtkMatrix4x4;
class vtkScalarsToColors;
class vtkImageMapToColors;
class vtkActor;
class vtkImageActor;
class vtkTexture;
class vtkTextActor;
class vtkImageAlgorithm;

class VTKINTERACTIONWIDGETS_EXPORT vtkResliceCursorRepresentation : public vtkWidgetRepresentation
{
public:
  // Description:
  // Standard VTK methods.
  vtkTypeMacro(vtkResliceCursorRepresentation,vtkWidgetRepresentation);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // The tolerance representing the distance to the representation (in
  // pixels) in which the cursor is considered near enough to the
  // representation to be active.
  vtkSetClampMacro(Tolerance,int,1,100);
  vtkGetMacro(Tolerance,int);

  // Description:
  // Show the resliced image ?
  vtkSetMacro( ShowReslicedImage, int );
  vtkGetMacro( ShowReslicedImage, int );
  vtkBooleanMacro( ShowReslicedImage, int );

  // Description:
  // Make sure that the resliced image remains within the volume.
  // Default is On.
  vtkSetMacro(RestrictPlaneToVolume,int);
  vtkGetMacro(RestrictPlaneToVolume,int);
  vtkBooleanMacro(RestrictPlaneToVolume,int);

  // Description:
  // Specify the format to use for labelling the distance. Note that an empty
  // string results in no label, or a format string without a "%" character
  // will not print the thickness value.
  vtkSetStringMacro(ThicknessLabelFormat);
  vtkGetStringMacro(ThicknessLabelFormat);

  // Used to communicate about the state of the representation
  enum { Outside=0, NearCenter, NearAxis1, NearAxis2,
         OnCenter, OnAxis1, OnAxis2};
  enum { None=0, PanAndRotate, RotateBothAxes,
         ResizeThickness, WindowLevelling };

  // Description:
  // Get the text shown in the widget's label.
  virtual char* GetThicknessLabelText();

  // Description:
  // Get the position of the widget's label in display coordinates.
  virtual double* GetThicknessLabelPosition();
  virtual void GetThicknessLabelPosition(double pos[3]);
  virtual void GetWorldThicknessLabelPosition(double pos[3]);

  // Description:
  // These are methods that satisfy vtkWidgetRepresentation's API.
  virtual void BuildRepresentation();

  // Description:
  // Get the current reslice class and reslice axes
  vtkGetObjectMacro( ResliceAxes, vtkMatrix4x4 );
  vtkGetObjectMacro( Reslice, vtkImageAlgorithm );

  // Description:
  // Get the displayed image actor
  vtkGetObjectMacro( ImageActor, vtkImageActor );

  // Description:
  // Set/Get the internal lookuptable (lut) to one defined by the user, or,
  // alternatively, to the lut of another Reslice cusror widget.  In this way,
  // a set of three orthogonal planes can share the same lut so that
  // window-levelling is performed uniformly among planes.  The default
  // internal lut can be re- set/allocated by setting to 0 (NULL).
  virtual void SetLookupTable(vtkScalarsToColors*);
  vtkGetObjectMacro(LookupTable,vtkScalarsToColors);

  // Description:
  // Convenience method to get the vtkImageMapToColors filter used by this
  // widget.  The user can properly render other transparent actors in a
  // scene by calling the filter's SetOutputFormatToRGB and
  // PassAlphaToOutputOff.
  vtkGetObjectMacro(ColorMap, vtkImageMapToColors);
  virtual void SetColorMap(vtkImageMapToColors *);

  // Description:
  // Set/Get the current window and level values.  SetWindowLevel should
  // only be called after SetInput.  If a shared lookup table is being used,
  // a callback is required to update the window level values without having
  // to update the lookup table again.
  void SetWindowLevel(double window, double level, int copy = 0);
  void GetWindowLevel(double wl[2]);
  double GetWindow(){return this->CurrentWindow;}
  double GetLevel(){return this->CurrentLevel;}

  virtual vtkResliceCursor * GetResliceCursor() = 0;

  // Description:
  // Enable/disable text display of window-level, image coordinates and
  // scalar values in a render window.
  vtkSetMacro(DisplayText,int);
  vtkGetMacro(DisplayText,int);
  vtkBooleanMacro(DisplayText,int);

  // Description:
  // Set/Get the text property for the image data and window-level annotation.
  void SetTextProperty(vtkTextProperty* tprop);
  vtkTextProperty* GetTextProperty();

  // Description:
  // Render as a 2D image, or render as a plane with a texture in physical
  // space.
  vtkSetMacro( UseImageActor, int );
  vtkGetMacro( UseImageActor, int );
  vtkBooleanMacro( UseImageActor, int );

  // Description:
  // INTERNAL - Do not use
  // Set the manipulation mode. This is done by the widget
  void SetManipulationMode( int m );
  vtkGetMacro(ManipulationMode, int);

  // Description:
  // INTERNAL - Do not use.
  // Internal methods used by the widget to manage text displays
  // for annotations.
  void ActivateText(int);
  void ManageTextDisplay();

  // Description:
  // Initialize the reslice planes and the camera center. This is done
  // automatically, the first time we render.
  virtual void InitializeReslicePlane();
  virtual void ResetCamera();

  // Description:
  // Get the underlying cursor source.
  virtual vtkResliceCursorPolyDataAlgorithm * GetCursorAlgorithm() = 0;

  // Description:
  // Get the plane source on which the texture (the thin/thick resliced
  // image is displayed)
  vtkGetObjectMacro( PlaneSource, vtkPlaneSource );

protected:
  vtkResliceCursorRepresentation();
  ~vtkResliceCursorRepresentation();

  // Description:
  // Create New Reslice plane. Allows subclasses to override and crate
  // their own reslice filters to respond to the widget.
  virtual void CreateDefaultResliceAlgorithm();
  virtual void SetResliceParameters(
      double outputSpacingX, double outputSpacingY,
      int extentX, int extentY );

  // Description:
  // Process window level
  virtual void WindowLevel( double x, double y );

  // Description:
  // Update the reslice plane
  virtual void UpdateReslicePlane();

  // Description:
  // Compute the origin of the planes so as to capture the entire image.
  virtual void ComputeReslicePlaneOrigin();

  // for negative window values.
  void InvertTable();

  // recompute origin to make the location of the reslice cursor consistent
  // with its physical location
  virtual void ComputeOrigin( vtkMatrix4x4 * );

  // Description:
  void GetVector1( double d[3] );
  void GetVector2( double d[3] );

  // Description:
  // The widget sets the manipulation mode. This can be one of :
  //    None, PanAndRotate, RotateBothAxes, ResizeThickness
  int ManipulationMode;

  // Keep track if modifier is set
  int Modifier;

  // Selection tolerance for the handles
  int Tolerance;

  // Format for printing the distance
  char *ThicknessLabelFormat;

  vtkImageAlgorithm       * Reslice;
  vtkPlaneSource          * PlaneSource;
  int                       RestrictPlaneToVolume;
  int                       ShowReslicedImage;
  vtkTextProperty         * ThicknessTextProperty;
  vtkTextMapper           * ThicknessTextMapper;
  vtkActor2D              * ThicknessTextActor;
  vtkMatrix4x4            * ResliceAxes;
  vtkMatrix4x4            * NewResliceAxes;
  vtkImageMapToColors     * ColorMap;
  vtkActor                * TexturePlaneActor;
  vtkTexture              * Texture;
  vtkScalarsToColors      * LookupTable;
  vtkImageActor           * ImageActor;
  vtkTextActor            * TextActor;
  double                    OriginalWindow;
  double                    OriginalLevel;
  double                    CurrentWindow;
  double                    CurrentLevel;
  double                    InitialWindow;
  double                    InitialLevel;
  double                    LastEventPosition[2];
  int                       UseImageActor;
  char                      TextBuff[128];
  int                       DisplayText;

  vtkScalarsToColors      * CreateDefaultLookupTable();
  void                      GenerateText();

private:
  vtkResliceCursorRepresentation(const vtkResliceCursorRepresentation&);  //Not implemented
  void operator=(const vtkResliceCursorRepresentation&);  //Not implemented
};

#endif
