/*=========================================================================
Program:   Visualization Toolkit
Module:    vtkParallelCoordinatesView.cxx

Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/*-------------------------------------------------------------------------
  Copyright 2009 Sandia Corporation.
  Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
  the U.S. Government retains certain rights in this software.
  -------------------------------------------------------------------------*/
#include "vtkParallelCoordinatesView.h"

#include "vtkActor2D.h"
#include "vtkAlgorithmOutput.h"
#include "vtkBalloonRepresentation.h"
#include "vtkCellArray.h"
#include "vtkCommand.h"
#include "vtkDataSetAttributes.h"
#include "vtkDoubleArray.h"
#include "vtkObjectFactory.h"
#include "vtkOutlineSource.h"
#include "vtkParallelCoordinatesRepresentation.h"
#include "vtkParallelCoordinatesHistogramRepresentation.h"
#include "vtkParallelCoordinatesInteractorStyle.h"
#include "vtkPoints.h"
#include "vtkPolyData.h"
#include "vtkPolyDataMapper2D.h"
#include "vtkProperty2D.h"
#include "vtkRendererCollection.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSCurveSpline.h"
#include "vtkSelection.h"
#include "vtkSelectionNode.h"
#include "vtkTable.h"
#include "vtkTextProperty.h"
#include "vtkViewTheme.h"

#include <sstream>
#include <cassert>

vtkStandardNewMacro(vtkParallelCoordinatesView);

// ----------------------------------------------------------------------

vtkParallelCoordinatesView::vtkParallelCoordinatesView()
{
  vtkParallelCoordinatesInteractorStyle *istyle = vtkParallelCoordinatesInteractorStyle::New();
  this->SetInteractorStyle(istyle);
  istyle->Delete();

  this->ReuseSingleRepresentationOn();

  istyle->AddObserver(vtkCommand::StartInteractionEvent,this->GetObserver());
  istyle->AddObserver(vtkCommand::InteractionEvent,this->GetObserver());
  istyle->AddObserver(vtkCommand::EndInteractionEvent,this->GetObserver());
  istyle->AddObserver(vtkCommand::UpdateEvent,this->GetObserver());

  this->BrushData = vtkSmartPointer<vtkPolyData>::New();
  this->BrushMapper = vtkSmartPointer<vtkPolyDataMapper2D>::New();
  this->BrushActor = vtkSmartPointer<vtkActor2D>::New();

  vtkSmartPointer<vtkCoordinate> dummycoord = vtkSmartPointer<vtkCoordinate>::New();
  dummycoord->SetCoordinateSystemToNormalizedViewport();
  this->BrushMapper->SetInputData(this->BrushData);
  this->BrushMapper->SetTransformCoordinate(dummycoord);
  this->BrushActor->SetMapper(this->BrushMapper);
  this->BrushActor->GetProperty()->SetColor(.1,1.0,1.0);

  this->InspectMode = VTK_INSPECT_MANIPULATE_AXES;
  this->BrushMode = VTK_BRUSH_LASSO;
  this->BrushOperator = VTK_BRUSHOPERATOR_ADD;
  this->MaximumNumberOfBrushPoints = -1;
  this->NumberOfBrushPoints = 0;
  this->SetMaximumNumberOfBrushPoints(100);
  this->ClearBrushPoints();
  this->FirstFunctionBrushLineDrawn = 0;
  this->CurrentBrushClass = 0;
  this->AxisHighlightPosition = VTK_HIGHLIGHT_CENTER;

  this->SelectedAxisPosition = -1;
  this->HighlightSource = vtkSmartPointer<vtkOutlineSource>::New();
  this->HighlightMapper = vtkSmartPointer<vtkPolyDataMapper2D>::New();
  this->HighlightActor = vtkSmartPointer<vtkActor2D>::New();

  this->HighlightSource->SetBounds(-1,-1,-1,-1,-1,-1);
  this->HighlightMapper->SetInputConnection(this->HighlightSource->GetOutputPort());
  this->HighlightMapper->SetTransformCoordinate(dummycoord);
  this->HighlightActor->SetMapper(this->HighlightMapper);
  this->HighlightActor->GetProperty()->SetColor(.1,1.0,.1);
  this->HighlightActor->VisibilityOff();

//  vtkSmartPointer<vtkViewTheme> theme = vtkSmartPointer<vtkViewTheme>::New();
//  theme->SetBackgroundColor(0,0,0);
//  theme->SetBackgroundColor2(0,0,0);
//  this->ApplyViewTheme(theme);
}

// ----------------------------------------------------------------------
vtkParallelCoordinatesView::~vtkParallelCoordinatesView()
{
  // nothing to do
}

void
vtkParallelCoordinatesView::PrepareForRendering()
{
  vtkDebugMacro(<<"*** PrepareForRendering called");

  vtkParallelCoordinatesRepresentation *rep = vtkParallelCoordinatesRepresentation::SafeDownCast(this->GetRepresentation());

  if (rep)
    {
    vtkRenderer *ren = this->GetRenderer();

    this->Superclass::PrepareForRendering();

    if (!ren->HasViewProp(this->HighlightActor))
      {
      ren->AddActor(this->HighlightActor);
      }
    if (!ren->HasViewProp(this->BrushActor))
      {
      ren->AddActor(this->BrushActor);
      }

    // this is a hack to make sure that the balloon hover text is sitting on top
    if (ren->HasViewProp(this->Balloon))
      {
      this->Renderer->RemoveViewProp(this->Balloon);
      this->Renderer->AddViewProp(this->Balloon);
      }
    }
}

// ----------------------------------------------------------------------
void
vtkParallelCoordinatesView::PrintSelf(ostream &os, vtkIndent indent)
{
  this->Superclass::PrintSelf(os, indent);
  os << "MaximumNumberOfBrushPoints: " << this->MaximumNumberOfBrushPoints << endl;
  os << "BrushOperator: " << this->BrushOperator << endl;
  os << "BrushMode: " << this->BrushMode << endl;
  os << "InspectMode: " << this->InspectMode << endl;
  os << "CurrentBrushClass: " << this->CurrentBrushClass << endl;
}

// ----------------------------------------------------------------------
// The frustum selection code is borrowed from vtkRenderView.
void
vtkParallelCoordinatesView::ProcessEvents(vtkObject* caller, unsigned long eventId,
                                          void* callData)
{

//  if (caller == this->GetInteractor() || caller == this->GetInteractorStyle())
  if (caller == this->GetInteractorStyle())
    {
    vtkParallelCoordinatesInteractorStyle* style = vtkParallelCoordinatesInteractorStyle::SafeDownCast(this->GetInteractorStyle());;
    vtkParallelCoordinatesRepresentation *rep = vtkParallelCoordinatesRepresentation::SafeDownCast(this->GetRepresentation());

    if (style && rep)
      {
      int state = style->GetState();

      if (eventId == vtkCommand::UpdateEvent)
        {
        rep->ResetAxes();
        }
      else
        {
        switch (state)
          {
          case vtkParallelCoordinatesInteractorStyle::INTERACT_HOVER:
            this->Hover(eventId);
            break;
          case vtkParallelCoordinatesInteractorStyle::INTERACT_INSPECT:
            if (this->InspectMode == VTK_INSPECT_MANIPULATE_AXES)
              {
              this->ManipulateAxes(eventId);
              }
            else if (this->InspectMode == VTK_INSPECT_SELECT_DATA)
              {
              this->SelectData(eventId);
              }
            break;
          case vtkParallelCoordinatesInteractorStyle::INTERACT_ZOOM:
            this->Zoom(eventId);
            break;
          case vtkParallelCoordinatesInteractorStyle::INTERACT_PAN:
            this->Pan(eventId);
            break;
          }
        }

      this->Render();
      }
    }

  this->Superclass::ProcessEvents(caller, eventId, callData);
}

vtkDataRepresentation* vtkParallelCoordinatesView::CreateDefaultRepresentation(vtkAlgorithmOutput* conn)
{
  vtkParallelCoordinatesHistogramRepresentation* rep = vtkParallelCoordinatesHistogramRepresentation::New();
  rep->SetInputConnection(conn);
  vtkDataObject* data = conn->GetProducer()->GetOutputDataObject(0);
  vtkTable* td = vtkTable::SafeDownCast(data);

  if (!td)
    {
    rep->SetInputArrayToProcess(0,0,0,vtkDataObject::FIELD_ASSOCIATION_POINTS_THEN_CELLS,vtkDataSetAttributes::SCALARS);
    }
  else
    {
    int ncols = td->GetNumberOfColumns();
    for (int i=0; i<ncols; i++)
      {
      vtkAbstractArray* a = td->GetColumn(i);
      rep->SetInputArrayToProcess(i,0,0,vtkDataObject::FIELD_ASSOCIATION_ROWS,a->GetName());
      }
    }

  return rep;
}

int vtkParallelCoordinatesView::SetAxisHighlightPosition(vtkParallelCoordinatesRepresentation* rep, int position)
{
  int numAxes = rep->GetNumberOfAxes();

  if (numAxes <= 0)
    return -1;

  double p1[2],p2[2];
  rep->GetPositionAndSize(p1,p2);
  double xpos = rep->GetXCoordinateOfPosition(position);

  if (xpos < 0 || position < 0 || position >= numAxes)
    {
    this->HighlightSource->SetBounds(-1,-1,-1,-1,-1,-1);
    this->HighlightActor->VisibilityOff();
    return -1;
    }
  else
    {
    double xmargin = .3 * p2[0] / static_cast<double>(numAxes);
    double ymargin = .05 * p2[1];
    if (this->AxisHighlightPosition == VTK_HIGHLIGHT_CENTER)
      {
      this->HighlightSource->SetBounds(xpos - xmargin,
                                       xpos + xmargin,
                                       p1[1] + ymargin,
                                       p1[1] + p2[1] - ymargin,
                                       0,
                                       0);
      }
    else if (this->AxisHighlightPosition == VTK_HIGHLIGHT_MIN)
      {
      this->HighlightSource->SetBounds(xpos - xmargin,
                                       xpos + xmargin,
                                       p1[1] - ymargin,
                                       p1[1] + ymargin,
                                       0,
                                       0);
      }
    else if (this->AxisHighlightPosition == VTK_HIGHLIGHT_MAX)
      {
      this->HighlightSource->SetBounds(xpos - xmargin,
                                       xpos + xmargin,
                                       p1[1] + p2[1] - ymargin,
                                       p1[1] + p2[1] + ymargin,
                                       0,
                                       0);
      }
    this->HighlightSource->Update();
    this->HighlightActor->VisibilityOn();
    }

  return position;
}

int vtkParallelCoordinatesView::SetAxisHighlightPosition(vtkParallelCoordinatesRepresentation* rep, double xpos)
{
  int nearestPosition = rep->GetPositionNearXCoordinate(xpos);

  return this->SetAxisHighlightPosition(rep,nearestPosition);
}

void vtkParallelCoordinatesView::SetBrushMode(int mode)
{
  if (mode < 0 || mode >= VTK_BRUSH_MODECOUNT)
    {
    return;
    }
  else
    {
    this->BrushMode = mode;

    // if we made it into function mode but left early, clear the lines
    if (this->FirstFunctionBrushLineDrawn && this->BrushMode != VTK_BRUSH_FUNCTION)
      {
      this->FirstFunctionBrushLineDrawn = 0;
      this->ClearBrushPoints();
      this->Render();
      }
    }
}

void vtkParallelCoordinatesView::SetBrushOperator(int op)
{
  if (op < 0 || op >= VTK_BRUSHOPERATOR_MODECOUNT)
    {
    return;
    }
  else
    {
    this->BrushOperator = op;
    }
}

void vtkParallelCoordinatesView::SetInspectMode(int mode)
{
  if (mode < 0 || mode >= VTK_INSPECT_MODECOUNT)
    {
    return;
    }
  else
    {
    this->InspectMode = mode;

    if (this->InspectMode != VTK_INSPECT_MANIPULATE_AXES)
      {
      this->HighlightActor->VisibilityOff();
      }
    }
}

void vtkParallelCoordinatesView::SetMaximumNumberOfBrushPoints(int num)
{
  if ( num >= 2 && num != this->MaximumNumberOfBrushPoints )
    {
    this->MaximumNumberOfBrushPoints = num;

    vtkSmartPointer<vtkPoints> pts = vtkSmartPointer<vtkPoints>::New();
    pts->SetNumberOfPoints ( 4*this->MaximumNumberOfBrushPoints );

    for (int i=0; i<4*this->MaximumNumberOfBrushPoints; i++)
      pts->InsertPoint ( i,-1,-1,0 );

    vtkSmartPointer<vtkCellArray> lines = vtkSmartPointer<vtkCellArray>::New();
    lines->Allocate ( lines->EstimateSize ( 4,this->MaximumNumberOfBrushPoints ) );

    // first line is for a manually drawn curve, for selecting lines
    // second line is for the spline used for angular brushing
    // third and fourth lines are for the splines used for function brushing
    for (int i=0; i<4; i++)
      {
      lines->InsertNextCell ( this->MaximumNumberOfBrushPoints );
      for ( int j=0; j<this->MaximumNumberOfBrushPoints; j++ )
        lines->InsertCellPoint ( 0 );
      }

    this->BrushData->SetPoints ( pts );
    this->BrushData->SetLines ( lines );
    }
}

void vtkParallelCoordinatesView::ClearBrushPoints()
{
  this->NumberOfBrushPoints = 0;

  vtkIdType npts = this->BrushData->GetPoints()->GetNumberOfPoints();
  for ( vtkIdType i=0; i<npts; i++ )
    this->BrushData->GetPoints()->SetPoint ( i,-1,-1,0 );

  vtkIdType *pts;
  int cellNum=0;
  // clear them for all of the lines
  for (this->BrushData->GetLines()->InitTraversal();
       this->BrushData->GetLines()->GetNextCell(npts,pts); cellNum++)
    {
    for ( int j=0; j<npts; j++ )
      pts[j] = cellNum*this->MaximumNumberOfBrushPoints;
    }

  this->BrushData->Modified();
}

//----------------------------------------------------------------------------
int vtkParallelCoordinatesView::AddLassoBrushPoint ( double *p )
{
  if ( this->NumberOfBrushPoints >= this->MaximumNumberOfBrushPoints )
    return 0;

  vtkIdType ptid = this->NumberOfBrushPoints;
  this->BrushData->GetPoints()->SetPoint ( ptid,p[0],p[1],0 );

  vtkIdType npts; vtkIdType *ptids;
  this->BrushData->GetLines()->GetCell ( 0,npts,ptids );

  for ( vtkIdType i=ptid; i<npts; i++ )
    ptids[i] = ptid;

  this->NumberOfBrushPoints++;
  this->BrushData->Modified();

  return 1;
}

//------------------------------------------------------------------------------
int vtkParallelCoordinatesView::SetAngleBrushLine(double* p1, double* p2)
{
  this->SetBrushLine(1,p1,p2);
  return 1;
}

//----------------------------------------------------------------------------
int vtkParallelCoordinatesView::SetFunctionBrushLine1(double* p1, double* p2)
{
  this->SetBrushLine(2,p1,p2);
  return 1;
}
//----------------------------------------------------------------------------
int vtkParallelCoordinatesView::SetFunctionBrushLine2(double* p1, double* p2)
{
  this->SetBrushLine(3,p1,p2);
  return 1;
}

//------------------------------------------------------------------------------
int vtkParallelCoordinatesView::SetBrushLine(int line, double *p1, double *p2)
{
  double p1x = p1[0], p1y = p1[1];
  double p2x = p2[0], p2y = p2[1];
  vtkParallelCoordinatesRepresentation* rep =
    vtkParallelCoordinatesRepresentation::SafeDownCast(this->GetRepresentation());
  int numAxes = rep->GetNumberOfAxes();
  double* xs = new double[numAxes];
  rep->GetXCoordinatesOfPositions(xs);

  if (p1x == p2x)
    {
    delete [] xs;
    return 0;
    }

  // swap, if necessary...I don't think the splines like being out of order
  if (p1x > p2x)
    {
    double tmp;
    tmp = p1x; p1x = p2x; p2x = tmp;
    tmp = p1y; p1y = p2y; p2y = tmp;
    }

  // find the axis to the left of p1
  int left = numAxes-1;
  for (int i=0; i<numAxes; i++)
    {
    if (p1x > xs[i])
      {
      left = i;
      }
    else
      {
      break;
      }
    }

  int right = left+1;

  // sanity check
  if (right >= numAxes || left < 0)
    {
    delete [] xs;
    return 0;
    }

  // find the points that line (p1-p2) intersects on the left/right axes
  double m = (double)(p2y-p1y)/(double)(p2x-p1x);
  double lefty = p1y - m*(p1x-xs[left]);
  double righty = p1y - m*(p1x-xs[right]);

  p1x = xs[left];
  p2x = xs[right];
  p1y = lefty;
  p2y = righty;
  //p1y = std::max<int>(std::min<int>(lefty,this->YMax),this->YMin);
  //p2y = std::max<int>(std::min<int>(righty,this->YMax),this->YMin);

  // sanity check
  if (p1x >= p2x)
    {
    delete [] xs;
    return 0;
    }

  int pointOffset = line*this->MaximumNumberOfBrushPoints;

  double dx = (double)(p2x-p1x)/(this->MaximumNumberOfBrushPoints-1);

  if (!rep->GetUseCurves())
    {
    double dy = (double)(p2y-p1y) / (this->MaximumNumberOfBrushPoints-1);

    for (int i=0; i<this->MaximumNumberOfBrushPoints; i++)
      {
      this->BrushData->GetPoints()->SetPoint ( pointOffset+i,p1x+i*dx,p1y+i*dy,0 );
      }
    }
  else
    {
    vtkSmartPointer<vtkSCurveSpline> spline = vtkSmartPointer<vtkSCurveSpline>::New();
    spline->SetParametricRange(p1x,p2x);
    spline->AddPoint(p1x,p1y);
    spline->AddPoint(p2x,p2y);

    for (int i=0; i<this->MaximumNumberOfBrushPoints; i++)
      {
      this->BrushData->GetPoints()->SetPoint ( pointOffset+i,p1x+(double)i*dx,spline->Evaluate(p1x+(double)i*dx),0 );
      }
    }

  vtkIdType npts=0;
  vtkIdType *ptids=NULL;

  this->GetBrushLine(line,npts,ptids);

  for ( int j=0; j<npts; j++ )
    ptids[j] = pointOffset+j;

  this->BrushData->Modified();
  delete [] xs;
  return 1;
}

//----------------------------------------------------------------------------
void vtkParallelCoordinatesView::GetBrushLine(int line, vtkIdType &npts, vtkIdType* &ptids)
{
  int cellNum=0;
  for (this->BrushData->GetLines()->InitTraversal();
       this->BrushData->GetLines()->GetNextCell(npts,ptids);
       cellNum++)
    {
    if (cellNum == line)
      {
      return;
      }
    }
}


void vtkParallelCoordinatesView::Hover(unsigned long eventId)
{
  vtkParallelCoordinatesInteractorStyle* style = vtkParallelCoordinatesInteractorStyle::SafeDownCast(this->GetInteractorStyle());;
  vtkParallelCoordinatesRepresentation *rep = vtkParallelCoordinatesRepresentation::SafeDownCast(this->GetRepresentation());

  double p1[2],p2[2];
  if (!rep->GetPositionAndSize(p1,p2))
    return;

  double cursorPosition[2] = {0,0};
  style->GetCursorCurrentPosition(this->GetRenderer(),cursorPosition);

  // deal with hovering
  if (this->InspectMode == VTK_INSPECT_MANIPULATE_AXES &&
      eventId == vtkCommand::InteractionEvent)
    {
    // if we're close to the representation
    if (cursorPosition[0] >= 0.0 &&
        cursorPosition[0] <= 1.0 &&
        cursorPosition[1] >= 0.0 &&
        cursorPosition[1] <= 1.0 &&
        cursorPosition[0] > p1[0] - .05*p2[0] &&
        cursorPosition[0] < p1[0] + 1.05*p2[0])
      {

      this->SelectedAxisPosition = rep->GetPositionNearXCoordinate(cursorPosition[0]);
      double xpos = rep->GetXCoordinateOfPosition(this->SelectedAxisPosition);

      if (fabs(xpos - cursorPosition[0]) > .05)
        {
        this->SelectedAxisPosition = -1;
        }
      else if (cursorPosition[1] < p1[1] + .05*p2[1])
        {
        this->AxisHighlightPosition = VTK_HIGHLIGHT_MIN;
        }
      else if (cursorPosition[1] > p1[1] + .95*p2[1])
        {
        this->AxisHighlightPosition = VTK_HIGHLIGHT_MAX;
        }
      else
        {
        this->AxisHighlightPosition = VTK_HIGHLIGHT_CENTER;
        }
      this->SetAxisHighlightPosition(rep,this->SelectedAxisPosition);
      }
    else
      {
      this->SelectedAxisPosition = -1;
      this->SetAxisHighlightPosition(rep,this->SelectedAxisPosition);
      }
    }
}

void vtkParallelCoordinatesView::ManipulateAxes(unsigned long eventId)
{
  vtkParallelCoordinatesInteractorStyle* style = vtkParallelCoordinatesInteractorStyle::SafeDownCast(this->GetInteractorStyle());;
  vtkParallelCoordinatesRepresentation *rep = vtkParallelCoordinatesRepresentation::SafeDownCast(this->GetRepresentation());

  double cursorPosition[2],cursorLastPosition[2],cursorStartPosition[2];
  style->GetCursorCurrentPosition(this->GetRenderer(),cursorPosition);
  style->GetCursorLastPosition(this->GetRenderer(),cursorLastPosition);
  style->GetCursorStartPosition(this->GetRenderer(),cursorStartPosition);

  double dx = cursorPosition[0] - cursorLastPosition[0];
  double dy = cursorPosition[1] - cursorLastPosition[1];

  if (eventId == vtkCommand::StartInteractionEvent)
    {
    }
  else if (eventId == vtkCommand::InteractionEvent)
    {
    if (this->SelectedAxisPosition >= 0)
      {
      if (AxisHighlightPosition == VTK_HIGHLIGHT_CENTER)
        {
        double xpos = rep->GetXCoordinateOfPosition(this->SelectedAxisPosition);
        this->SelectedAxisPosition =
          rep->SetXCoordinateOfPosition(this->SelectedAxisPosition,xpos + dx);
        this->SetAxisHighlightPosition(rep,this->SelectedAxisPosition);
        }
      else
        {
        double range[] = {0.0,0.0};
        rep->GetRangeAtPosition(this->SelectedAxisPosition,range);

        if (AxisHighlightPosition == VTK_HIGHLIGHT_MAX)
          {
          range[1] += dy * (range[1] - range[0]);
          }
        else if (AxisHighlightPosition == VTK_HIGHLIGHT_MIN)
          {
          range[0] += dy * (range[1] - range[0]);
          }
        rep->SetRangeAtPosition(this->SelectedAxisPosition,range);
        }
      }
    }
  else if (eventId == vtkCommand::EndInteractionEvent)
    {
    this->SelectedAxisPosition = -1;
    }

}

void vtkParallelCoordinatesView::SelectData(unsigned long eventId)
{
  vtkParallelCoordinatesInteractorStyle* style = vtkParallelCoordinatesInteractorStyle::SafeDownCast(this->GetInteractorStyle());
  vtkParallelCoordinatesRepresentation *rep = vtkParallelCoordinatesRepresentation::SafeDownCast(this->GetRepresentation());

  double cursorPosition[2],cursorStartPosition[2];
  style->GetCursorCurrentPosition(this->GetRenderer(),cursorPosition);
  style->GetCursorStartPosition(this->GetRenderer(),cursorStartPosition);

  // in lasso mode, the user sketches a curve. Lines that are
  // near that curve are selected.
  if (this->BrushMode == VTK_BRUSH_LASSO)
    {
    if (eventId == vtkCommand::StartInteractionEvent)
      {
      this->AddLassoBrushPoint(cursorPosition);
      }
    else if (eventId == vtkCommand::InteractionEvent)
      {
      this->AddLassoBrushPoint(cursorPosition);
      }
    else if (eventId == vtkCommand::EndInteractionEvent)
      {
      vtkIdType *ptids;
      vtkIdType npts;
      this->BrushData->GetLines()->GetCell(0,npts,ptids);

      vtkSmartPointer<vtkPoints> pts = vtkSmartPointer<vtkPoints>::New();
      for (int i=0; i<npts; i++)
        {
        pts->InsertNextPoint(this->BrushData->GetPoints()->GetPoint(ptids[i]));
        }

      rep->LassoSelect(this->CurrentBrushClass,this->BrushOperator,pts);
/*
  vtkSmartPointer<vtkDoubleArray> locs = vtkSmartPointer<vtkDoubleArray>::New();
  locs->SetNumberOfComponents(2);
  locs->SetNumberOfTuples(this->NumberOfBrushPoints);
  for (int i=0; i<this->NumberOfBrushPoints; i++)
  {
  locs->SetTuple(i,this->BrushData->GetPoints()->GetPoint(ptids[i]));
  }

  // generate a selection based on the lasso points
  vtkSmartPointer<vtkSelection> sel = vtkSmartPointer<vtkSelection>::New();
  vtkSmartPointer<vtkParallelCoordinatesSelectionNode> node = vtkSmartPointer<vtkParallelCoordinatesSelectionNode>::New();
  node->SetSelectionOperator(this->BrushOperator);
  node->SetSelectionIndex(this->CurrentBrushClass);
  node->SetContentType(vtkSelectionNode::LOCATIONS);
  node->SetFieldType(vtkSelectionNode::ROW);
  node->SetSelectionList(locs);

  sel->AddNode(node);
  rep->Select(this,sel);
*/
      this->ClearBrushPoints();
      }
    }
  // in angle brush mode, the user clicks one point to start the
  // line.  the cursor position is the second endpoint of the line.
  else if (this->BrushMode == VTK_BRUSH_ANGLE)
    {
    if (eventId == vtkCommand::StartInteractionEvent ||
        eventId == vtkCommand::InteractionEvent)
      {
      this->SetAngleBrushLine(cursorStartPosition,cursorPosition);
      }
    else if (eventId == vtkCommand::EndInteractionEvent)
      {
      vtkIdType* ptids = NULL;
      vtkIdType npts = 0;
      this->GetBrushLine(1,npts,ptids);

      double p1[3] = {0,0,0};
      double p2[3] = {0,0,0};
      this->BrushData->GetPoints()->GetPoint(ptids[0],p1);
      this->BrushData->GetPoints()->GetPoint(ptids[npts-1],p2);

      rep->AngleSelect(this->CurrentBrushClass,this->BrushOperator,p1,p2);
/*
  vtkSmartPointer<vtkDoubleArray> locs = vtkSmartPointer<vtkDoubleArray>::New();
  locs->SetNumberOfComponents(2);
  locs->SetNumberOfTuples(2);
  locs->SetTuple(0,p1);
  locs->SetTuple(1,p2);

  // generate a selection based on the angle brush points
  vtkSmartPointer<vtkSelection> sel = vtkSmartPointer<vtkSelection>::New();
  vtkSmartPointer<vtkParallelCoordinatesSelectionNode> node = vtkSmartPointer<vtkParallelCoordinatesSelectionNode>::New();
  node->SetSelectionOperator(this->BrushOperator);
  node->SetSelectionIndex(this->CurrentBrushClass);
  node->SetContentType(vtkParallelCoordinatesSelectionNode::ANGLE_LOCATIONS);
  node->SetFieldType(vtkSelectionNode::ROW);
  node->SetSelectionList(locs);

  sel->AddNode(node);
  rep->Select(this,sel);
*/
      this->ClearBrushPoints();
      }
    }
  // same as angle mode, but do two of them.
  else if (this->BrushMode == VTK_BRUSH_FUNCTION)
    {
    if (eventId == vtkCommand::StartInteractionEvent ||
        eventId == vtkCommand::InteractionEvent)
      {
      if (!this->FirstFunctionBrushLineDrawn)
        {
        this->SetFunctionBrushLine1(cursorStartPosition,cursorPosition);
        }
      else
        {
        this->SetFunctionBrushLine2(cursorStartPosition,cursorPosition);
        }
      }
    else if (eventId == vtkCommand::EndInteractionEvent)
      {
      // if the first line isn't finished, keep going with the second.
      if (!this->FirstFunctionBrushLineDrawn)
        {
        this->FirstFunctionBrushLineDrawn = 1;        }
      // the first line is finished, so do the selection
      else
        {
        vtkIdType* ptids = NULL;
        vtkIdType npts = 0;

        double p1[3] = {0,0,0};
        double p2[3] = {0,0,0};
        this->GetBrushLine(2,npts,ptids);
        this->BrushData->GetPoints()->GetPoint(ptids[0],p1);
        this->BrushData->GetPoints()->GetPoint(ptids[npts-1],p2);

        double q1[3] = {0,0,0};
        double q2[3] = {0,0,0};
        this->GetBrushLine(3,npts,ptids);
        this->BrushData->GetPoints()->GetPoint(ptids[0],q1);
        this->BrushData->GetPoints()->GetPoint(ptids[npts-1],q2);

        rep->FunctionSelect(this->CurrentBrushClass,this->BrushOperator,p1,p2,q1,q2);

/*        vtkSmartPointer<vtkDoubleArray> locs = vtkSmartPointer<vtkDoubleArray>::New();
          locs->SetNumberOfComponents(2);
          locs->SetNumberOfTuples(4);
          locs->SetTuple(0,p1);
          locs->SetTuple(1,p2);
          locs->SetTuple(2,q1);
          locs->SetTuple(3,q2);


          // generate a selection based on the angle brush points
          vtkSmartPointer<vtkSelection> sel = vtkSmartPointer<vtkSelection>::New();
          vtkSmartPointer<vtkParallelCoordinatesSelectionNode> node = vtkSmartPointer<vtkParallelCoordinatesSelectionNode>::New();
          node->SetSelectionOperator(this->BrushOperator);
          node->SetSelectionIndex(this->CurrentBrushClass);
          node->SetContentType(vtkParallelCoordinatesSelectionNode::FUNCTION_LOCATIONS);
          node->SetFieldType(vtkSelectionNode::ROW);
          node->SetSelectionList(locs);
          sel->AddNode(node);
          rep->Select(this,sel);
*/

        this->FirstFunctionBrushLineDrawn = 0;
        this->ClearBrushPoints();
        }
      }
    }
  else if (this->BrushMode == VTK_BRUSH_AXISTHRESHOLD)
    {
    }
}

void vtkParallelCoordinatesView::Zoom(unsigned long eventId)
{
  vtkParallelCoordinatesInteractorStyle* style = vtkParallelCoordinatesInteractorStyle::SafeDownCast(this->GetInteractorStyle());
  vtkParallelCoordinatesRepresentation *rep = vtkParallelCoordinatesRepresentation::SafeDownCast(this->GetRepresentation());

  double p1[2],size[2],p2[2];
  rep->GetPositionAndSize(p1,size);
  p2[0] = p1[0] + size[0];
  p2[1] = p1[1] + size[1];

  double cursorPosition[2],cursorLastPosition[2],cursorStartPosition[2];
  style->GetCursorCurrentPosition(this->GetRenderer(),cursorPosition);
  style->GetCursorLastPosition(this->GetRenderer(),cursorLastPosition);
  style->GetCursorStartPosition(this->GetRenderer(),cursorStartPosition);

  double v1[2] = {cursorStartPosition[0] - p1[0],
                  cursorStartPosition[1] - p1[1]};
  double v2[2] = {cursorStartPosition[0] - p2[0],
                  cursorStartPosition[1] - p2[1]};

  double dy = -(cursorPosition[1] - cursorLastPosition[1]);

  if (eventId == vtkCommand::StartInteractionEvent)
    {
    }
  else if (eventId == vtkCommand::InteractionEvent)
    {
    double p1new[2] = {p1[0] + dy*v1[0],
                       p1[1] + dy*v1[1]};
    double p2new[2] = {p2[0] + dy*v2[0],// - p1new[0],
                       p2[1] + dy*v2[1]};// - p1new[1]};

    double sizenew[] = {p2new[0]-p1new[0],p2new[1]-p1new[1]};

    rep->SetPositionAndSize(p1new,sizenew);
    this->SetAxisHighlightPosition(rep,this->SelectedAxisPosition);
    }
  else if (eventId == vtkCommand::EndInteractionEvent)
    {

    }
}

void vtkParallelCoordinatesView::Pan(unsigned long eventId)
{
  vtkParallelCoordinatesInteractorStyle* style = vtkParallelCoordinatesInteractorStyle::SafeDownCast(this->GetInteractorStyle());
  vtkParallelCoordinatesRepresentation *rep = vtkParallelCoordinatesRepresentation::SafeDownCast(this->GetRepresentation());

  double p1[2],size[2],p2[2];
  rep->GetPositionAndSize(p1,size);
  p2[0] = p1[0] + size[0];
  p2[1] = p1[1] + size[1];

  double cursorPosition[2],cursorLastPosition[2],cursorStartPosition[2];
  style->GetCursorCurrentPosition(this->GetRenderer(),cursorPosition);
  style->GetCursorLastPosition(this->GetRenderer(),cursorLastPosition);
  style->GetCursorStartPosition(this->GetRenderer(),cursorStartPosition);

  double dx = cursorPosition[0] - cursorLastPosition[0];
  double dy = cursorPosition[1] - cursorLastPosition[1];

  if (eventId == vtkCommand::StartInteractionEvent)
    {
    }
  else if (eventId == vtkCommand::InteractionEvent)
    {
    double p1new[2] = {p1[0]+dx,
                       p1[1]+dy};
    double p2new[2] = {p2[0]+dx,
                       p2[1]+dy};

    double sizenew[] = {p2new[0]-p1new[0],p2new[1]-p1new[1]};

    rep->SetPositionAndSize(p1new,sizenew);
    this->SetAxisHighlightPosition(rep,this->SelectedAxisPosition);
    }
  else if (eventId == vtkCommand::EndInteractionEvent)
    {

    }
}

void vtkParallelCoordinatesView::ApplyViewTheme(vtkViewTheme* theme)
{
  this->Superclass::ApplyViewTheme(theme);
  this->Balloon->GetFrameProperty()->SetColor(theme->GetBackgroundColor());//CellColor());
  this->Balloon->GetTextProperty()->SetColor(theme->GetCellColor());//BackgroundColor());
}
