/*=========================================================================

  Program:   Visualization Toolkit
  Module:    TestHandleWidget3D.cxx

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
//
// This example tests the vtkFixedSizeHandleRepresentation3D class. This
// is a 3D handle that maintains a fixed size in display space. This is
// useful when placing markers on datasets. The size in pixels may be set via
// SetHandleSizeInPixels. This representation renders the markers as spherical
// blobs in 3D space with the width as specified above, defaults to 10 pixels.
// The handles will have the same size in pixels, give or take a certain
// tolerance, as specified by SetHandleSizeToleranceInPixels. The tolerance
// defaults to half a pixel. PointPlacers may be used to specify constraints on
// the placement of markers. For instance a vtkPolygonalSurfacePointPlacer
// will constrain placement of these spherical handles to a surface mesh.

#include "vtkSmartPointer.h"
#include "vtkFixedSizeHandleRepresentation3D.h"
#include "vtkHandleWidget.h"
#include "vtkPolyDataMapper.h"
#include "vtkActor.h"
#include "vtkRenderer.h"
#include "vtkProperty.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkCommand.h"
#include "vtkSphereSource.h"
#include "vtkPolyData.h"
#include "vtkTestUtilities.h"
#include "vtkTesting.h"

const char TestFixedSizeHandleRepresentation3DLog[] =
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"CharEvent 150 121 0 0 116 1 t\n"
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"MouseMoveEvent 151 146 0 0 0 0 t\n"
"MouseMoveEvent 151 147 0 0 0 0 t\n"
"MouseMoveEvent 151 148 0 0 0 0 t\n"
"MouseMoveEvent 150 148 0 0 0 0 t\n"
"MouseMoveEvent 150 149 0 0 0 0 t\n"
"MouseMoveEvent 149 149 0 0 0 0 t\n"
"MouseMoveEvent 149 150 0 0 0 0 t\n"
"LeftButtonPressEvent 149 150 0 0 0 0 t\n"
"RenderEvent 149 150 0 0 0 0 t\n"
"MouseMoveEvent 149 149 0 0 0 0 t\n"
"RenderEvent 149 149 0 0 0 0 t\n"
"MouseMoveEvent 149 148 0 0 0 0 t\n"
"RenderEvent 149 148 0 0 0 0 t\n"
"MouseMoveEvent 149 147 0 0 0 0 t\n"
"RenderEvent 149 147 0 0 0 0 t\n"
"LeftButtonReleaseEvent 149 147 0 0 0 0 t\n"
"RenderEvent 149 147 0 0 0 0 t\n"
"MouseMoveEvent 149 147 0 0 0 0 t\n"
"MouseMoveEvent 153 145 0 0 0 0 t\n"
"MouseMoveEvent 157 142 0 0 0 0 t\n"
"MouseMoveEvent 161 139 0 0 0 0 t\n"
"MouseMoveEvent 164 138 0 0 0 0 t\n"
"MouseMoveEvent 165 136 0 0 0 0 t\n"
"MouseMoveEvent 166 136 0 0 0 0 t\n"
"MouseMoveEvent 167 136 0 0 0 0 t\n"
"KeyPressEvent 167 136 0 0 113 1 q\n"
"CharEvent 167 136 0 0 113 1 q\n"
"ExitEvent 167 136 0 0 113 1 q\n"
;




// This callback is responsible for setting the angle label.
class vtkHandleCallback : public vtkCommand
{
public:
  static vtkHandleCallback *New()
    { return new vtkHandleCallback; }
  virtual void Execute(vtkObject*, unsigned long eid, void*)
    {
    if ( eid == vtkCommand::InteractionEvent )
      {
      double point1[3];
      this->Rep->GetWorldPosition(point1);
      std::cout << "Handle position: " << "("
           << point1[0] << ","
           << point1[1] << ","
           << point1[2] << ")" << std::endl;
      }
    }
  vtkFixedSizeHandleRepresentation3D *Rep;
  vtkHandleCallback():Rep(0) {}
};


// The actual test function
int TestFixedSizeHandleRepresentation3D( int argc, char *argv[] )
{
  vtkSmartPointer<vtkSphereSource> ss
    = vtkSmartPointer<vtkSphereSource>::New();
  ss->SetRadius( 10.0 );
  ss->SetCenter(0,0,0);
  ss->Update();

  // Create the RenderWindow, Renderer and both Actors
  //
  vtkSmartPointer<vtkRenderer> ren = vtkSmartPointer< vtkRenderer >::New();
  vtkSmartPointer< vtkRenderWindow > renWin = vtkSmartPointer< vtkRenderWindow >::New();
  renWin->AddRenderer(ren);

  vtkSmartPointer< vtkRenderWindowInteractor > iren
    = vtkSmartPointer< vtkRenderWindowInteractor >::New();
  iren->SetRenderWindow(renWin);

  // Create a test pipeline showing a sphere and our handle on it.

  vtkSmartPointer< vtkPolyDataMapper > mapper
    = vtkSmartPointer< vtkPolyDataMapper >::New();
  mapper->SetInputConnection(ss->GetOutputPort());
  vtkSmartPointer< vtkActor > actor = vtkSmartPointer< vtkActor >::New();
  actor->SetMapper(mapper);

  // Create the widget and its representation

  vtkSmartPointer< vtkFixedSizeHandleRepresentation3D > rep
    = vtkSmartPointer< vtkFixedSizeHandleRepresentation3D >::New();
  rep->SetHandleSizeInPixels(10.0);
  rep->SetHandleSizeToleranceInPixels(1.0);
  rep->GetProperty()->SetColor(1,0,0);
  double p[3] = {0,0,10};
  rep->SetWorldPosition(p);

  vtkSmartPointer< vtkHandleWidget > widget
    = vtkSmartPointer< vtkHandleWidget >::New();
  widget->SetInteractor(iren);
  widget->SetDefaultRenderer(ren);
  widget->SetRepresentation(rep);

  // Print out the handle position when we interact with the widget

  vtkSmartPointer< vtkHandleCallback > mcbk
    = vtkSmartPointer< vtkHandleCallback >::New();
  mcbk->Rep = rep;
  widget->AddObserver(vtkCommand::InteractionEvent,mcbk);

  // Add the actors to the renderer, set the background and size

  ren->AddActor(actor);
  ren->SetBackground(0.1, 0.2, 0.4);
  renWin->SetSize(300, 300);

  // render

  iren->Initialize();
  renWin->Render();
  widget->On();
  renWin->Render();

  return vtkTesting::InteractorEventLoop(
      argc, argv, iren, TestFixedSizeHandleRepresentation3DLog );
}
