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Player representation.
| GGZCorePlayer ()
| GGZCorePlayer |
Constructor
| ~GGZCorePlayer ()
| ~GGZCorePlayer |
Destructor
| enum PlayerTypes { none, normal, guest, admin } | PlayerTypes |
Available player types
| char* name ()
| name |
Return the name of this player.
| GGZTable* table ()
| table |
Return the player's current table.
| int type ()
| type |
Return the player's type
| int lag ()
| lag |
Lag measurement
| Generated by: josef on athlon500 on Tue Mar 19 23:18:22 2002, using kdoc 2.0a53. |