#include <material.h>
Inheritance diagram for iMaterialList:

Public Methods | |
| virtual iMaterialWrapper* | NewMaterial (iMaterial *material)=0 |
| Create a new material. | |
| virtual iMaterialWrapper* | NewMaterial (iMaterialHandle *ith)=0 |
| Create a engine wrapper for a pre-prepared iTextureHandle The handle will be IncRefed. | |
| virtual int | GetCount () const=0 |
| Return the number of materials in this list. | |
| virtual iMaterialWrapper* | Get (int n) const=0 |
| Return a material by index. | |
| virtual int | Add (iMaterialWrapper *obj)=0 |
| Add a material. | |
| virtual bool | Remove (iMaterialWrapper *obj)=0 |
| Remove a material. | |
| virtual bool | Remove (int n)=0 |
| Remove the nth material. | |
| virtual void | RemoveAll ()=0 |
| Remove all materials. | |
| virtual int | Find (iMaterialWrapper *obj) const=0 |
| Find a material and return its index. | |
| virtual iMaterialWrapper* | FindByName (const char *Name) const=0 |
| Find a material by name. | |