#include <prwater.h>
Inheritance diagram for csProcWater:

Public Methods | |
| csProcWater () | |
| Create a new texture. | |
| virtual | ~csProcWater () |
| virtual bool | PrepareAnim () |
| virtual void | Animate (csTicks current_time) |
| Draw the next frame. | |
| void | MakePuddle (int sx, int sy, int rad, int val) |
| Make a puddle in the water (as if a raindrop) center, radius, strength. | |
| void | PressAt (int sx, int sy, int rad, int val) |
| Press down at x,y,radius, strength. | |