#include <fire.h>
Inheritance diagram for iFireState:

Public Methods | |
| virtual void | SetParticleCount (int num)=0 |
| Set the number of particles to use. | |
| virtual int | GetParticleCount () const=0 |
| Get the number of particles. | |
| virtual void | SetDropSize (float dropwidth, float dropheight)=0 |
| Set the size of the fire drops. | |
| virtual void | GetDropSize (float &dropwidth, float &dropheight) const=0 |
| Get the size of the fire drops. | |
| virtual void | SetOrigin (const csBox3 &origin)=0 |
| Set origin of the fire. | |
| virtual const csBox3& | GetOrigin () const=0 |
| Get origin of the fire. | |
| virtual void | SetDirection (const csVector3 &dir)=0 |
| Set direction of the fire. | |
| virtual const csVector3& | GetDirection () const=0 |
| Get direction of the fire. | |
| virtual void | SetLighting (bool l)=0 |
| Enable or disable lighting. | |
| virtual bool | GetLighting () const=0 |
| See if lighting is enabled. | |
| virtual void | SetSwirl (float swirl)=0 |
| Set swirl. | |
| virtual float | GetSwirl () const=0 |
| Get swirl. | |
| virtual void | SetColorScale (float colscale)=0 |
| Set color scale. | |
| virtual float | GetColorScale () const=0 |
| Get color scale. | |
| virtual void | SetTotalTime (float tottime)=0 |
| Set total time. | |
| virtual float | GetTotalTime () const=0 |
| Get total time. | |