#include <skeleton.h>
Inheritance diagram for iSkeletonLimb:

Public Methods | |
| virtual void | AddVertex (int v)=0 |
| Add a vertex index. | |
| virtual int* | GetVertices () const=0 |
| Get the array of vertex indices. | |
| virtual int | GetVertexCount () const=0 |
| Get the number of vertices in the array returned by GetVertices. | |
| virtual iSkeletonConnection* | CreateConnection ()=0 |
| Create a new connection and add it as a child. | |
| virtual void | SetName (const char *name)=0 |
| Set the name for this limb. | |
| virtual const char* | GetName () const=0 |
| Get the name for this limb. | |
| virtual iSkeletonLimb* | GetNextSibling () const=0 |
| Get next sibling in list. | |
| virtual iSkeletonLimb* | GetChildren () const=0 |
| Get first child limb. | |