#include <polypool.h>
Public Methods | |
| csPoly2DPool (csPoly2DFactory *fact) | |
| Create an empty pool. | |
| ~csPoly2DPool () | |
| Destroy pool and all objects in the pool. | |
| csPoly2D* | Alloc () |
| Allocate a new object in the pool. | |
| void | Free (csPoly2D *pol) |
| Free an object and put it back in the pool. More... | |
You can ask new instances from this pool. If needed it will allocate one for you but ideally it can give you one which was allocated earlier.
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Free an object and put it back in the pool. Note that it is only legal to free objects which were allocated from the pool. |