#include <ptextype.h>
Inheritance diagram for iPolyTexGouraud:

Public Methods | |
| virtual void | Setup (iPolygon3D *iParent)=0 |
| Setup this lighting structure with the rignt number of vertices, taken from parent object. More... | |
| virtual void | ClearColors ()=0 |
| Clear all color information. | |
| virtual csColor* | GetColors ()=0 |
| Get the pointer to the vertex color table. | |
| virtual csColor* | GetStaticColors ()=0 |
| Get the pointer to the static vertex color table. | |
| virtual void | ResetDynamicColor (int i)=0 |
| Reset a dynamic color to the static values. | |
| virtual void | SetDynamicColor (int i, const csColor &c)=0 |
| Set a color in the dynamic array. | |
| virtual void | SetColor (int i, const csColor &c)=0 |
| Set a color in the static array. | |
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Setup this lighting structure with the rignt number of vertices, taken from parent object. The contents of U/V array are not destroyed, if it was previously allocated. |